

Sure, you can bring along six squad members that fall within the same class, but that can prevent you from being able to take an effective approach when unexpected circumstances arrive. That way, you'll have more time to research tech and unlock new stuff to give you a better chance as the end draws nigh. Guerrilla Ops assignments can also provide a significant delay. As the bar reaches its halfway point, complete Alien Facility missions to drop it by at least two points.

However, you can delay things quite a bit. Once the Avatar project is completed, you'll be in a world of hurt if you're not prepared. Submitted by: ign_cheats Avatar Project Delays The first two options let you upgrade your troops and base more quickly, while Intel is useful for a variety of important reasons (including the links you need to establish with new regions). When you can choose between the rewards you receive, make sure you always go for Scientists, Engineers, or Intel.

Submitted by: ign_cheats Scientists, Engineers, and Intel Are Your Friends The exact bonus changes from one play session to another, but you should always find it beneficial and worth pursuing. If you can gain access to every region within a continent and then build a sufficient number of radio beacons (represented by small dots next to the map bonus), you'll gain a random bonus. Submitted by: ign_cheats Claim Continents Try to get that facility early in your campaign to maximize its impact. That can work out in a number of ways, and there's a really good chance it will work in your favor.

It nearly halves the time you'll have to wait for soldiers to heal, for starters, and there's also the chance it will grant them additional skills when they level up (from other character classes). Are you having trouble deciding what facility to go for next? Make it the Advanced Warfare Chamber, which has a whole host of benefits.
